Jadoraki

VR adventure


Description

Several centuries ago, the Jadoraki universe was threatened by new creatures named Onelis. The goal of these monsters was to possess people and eliminate the most important thing they possessed: their vital force.

In the aftermath of this catastrophe, the Trappist, one of the most powerful magic organizations in the universe, emerged. Their spells were more complex than those found in the ancient books, and they were the only ones who could create and cast them. Thanks to them, each planet was protected by a dome that prohibited the entry of these beings; allowing to create a peace that would not last long…

Virtual reality takes you on an adventure where:
• You will create powerful spells.
• You will be able to explore another universe.
• You will fight against the Onelis.
And above all... you will become one of the greatest Trappist magician.

Is it possible for you to protect its citizens and help your partners?


Project information

  • Title:
    Jadoraki

  • Developer:
    Virtual Ravens Games

  • Number of developers:
    2

  • Genre:
    Virtual Reality, Adventure

  • Setting:
    Action, Fantasy

  • Players:
    Single Player

  • Potential customers:
    Meta Quest 2 Users

  • Platform:
    Meta Quest 2, SteamVR

  • PEGI:
    +7

  • ESRB:
    E 10+

  • Lenguage:
    Spanish

Other information


  • Game Designer
    Responsible for creating all the game design, controls, character design and all game features
  • Game Producer
    Lead the team to meet milestones
  • Game Artist
    Responsible for creating all 3D objects, textures and animations.
  • Adobe Illustrator
  • Figma
  • Unity
  • Procreate
  • Autodesk 3Ds Max
  • Notion
  • Github

My Contributions



  • Game organization and production.
    Using the Kanban + Scrum framework methodology, I was responsible for organizing the teams to achieve milestones.

  • Game Design
    As part of my role, I have been responsible for handling the design of mechanics, lore, and level design and balance.

  • UX/UI and Accessibility
    As a virtual reality game, I have focused on making it more accessible to users and ensuring the use of virtual reality is correctly understood

  • 3D Models and animations
    I created every 3D models and 2D assets of the game.

  • Brand Design
    I created all visual for social media or game shops

Some images



The following images illustrate the development process for the game. For a better view, you can download

  • Bow_concept
  • Jadoraki logo concept
  • Onelis_concept
  • Potions

Currently developing...

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